Gustav Soderstrom: Spotify | Lex Fridman Podcast #29
v-9Mpe7NhkM • 2019-07-29
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Kind: captions Language: en the following is a conversation with Gustav Sorum he's the chief research and development officer Spotify leading their product design data technology and engineering teams as I've said before in my research and in life in general I love music listening to it and creating it and using technology especially personalization through machine learning to enrich the music discovery and listening experience that is what Spotify has been doing for years continually innovating defining how we experience music as a society in the digital age that's what Gustav and I talk about among many other topics including our shared appreciation of the movie true romance in my view one of the great movies of all time this is the artificial intelligence podcast if you enjoy it subscribe on YouTube give it five stars on iTunes support on patreon or simply connect with me on twitter at lux Friedman spelled Fri D ma n and now here's my conversation with Gustav Soros from Spotify has over 50 million songs in its catalogue so let me ask the all-important question I feel like you're the right person to ask what is the definitive greatest song of all time it varies for me personally she can't speak definitively for everyone I wouldn't believe very much in machine learning if I did right because everyone had the same taste so for you what is you have to pick what is the song alright so it's it's pretty easy for me there is this song called you're so cool Hans Zimmer soundtrack to true romance it was a movie that made a big impression on me and it's kind of been following me through my life actually had it play at my wedding I start with the organist and help them play it on an organ which was a pretty pretty interesting experience that is probably my I would say top 3 movie of all time yeah it's just an incredible yeah and then it came out during my formative years and as I've discovered in music you shape your music taste during those years so it definitely affected me quite a bit did it affect you in any other kind of way well the movie itself affected me back then it was a big part of culture I didn't really adopt any characters from the movie about it it was a it was a great story of love fantastic actors and and you know really I didn't even know who Hans Zimmer was at a time but fantastic music and so um that song has followed me and the movie actually follow me throughout my life that was a Quentin Tarantino actually I think director director produced that her so it's not stairway to heaven or Bohemian Rhapsody so those are those are great they're not my personal favorites but uh but they're I realized that people have different tastes and that's it's a big part of what we do well for me I have to stick with stairway to heaven so 35,000 years ago I looked this up on Wikipedia flute like instruments started being used in caves as part of hunting rituals then primitive cultural gatherings things like that this is the birth of music since then we had a few folks Beethoven Elvis Beatles Justin Bieber of course Drake so in your view let's start like high level philosophical what is the purpose of music on this planet of ours I think music has many different purposes I think there's there's certainly a big purpose which is the same as multiple attainment which is ESCA pisum and to be able to live in some sort of other mental state for a while but I also think you have the the opposite of escaping which is to help you focus on something you are actually doing and so I think people use music as a tool to to tune the brain to the activities that they are actually doing and it's kind of like in one sense maybe it's the rawest signal if you if you think about the brain that's known that works it's maybe the most efficient hack we can do to actually actively tune it into some state that you want to be you can do it in other ways you can tell stories to put people in a certain mood but music is probably very F to get to a certain mood very fast and you know there's uh there's a social component historically to music where people listen to music together I was just thinking about this that to me you mentioned machine learning but to me personally music is a really private thing I'm speaking for myself I listen to music like almost nobody knows the kind of things I have in my library except people who are really close to me and they really only know a certain percentage there's like some weird stuff that I'm almost probably embarrassed but by right it's called to give the pleasure everyone I said the guilty pleasures yet hopefully they're not too bad but it's just the ice for me it's personal do you think of music is something that's social or as something that's personal this is a very so I think it's the same it's the same answer that you use it for for both we we've thought a lot about this during these 10 years at Spotify obviously in one sense as you said music is incredibly social you go to concerts and so forth on the other hand it is your your escape and everyone has these things are very personal to them so what we've found is that when it comes to to most people claim that they have a friend or two that they are heavily inspired by and that they listen to so I actually think music is very social but in a smaller group setting it's in it's an intimate form of of it's an intimate relationship it's not something that you necessarily share broadly now at concerts you can argue you do but then you've gathered a lot of people that you have something in common with I think this broadcast sharing on music it's something we tried on social networks and so forth but it turns out that people aren't super interested in is what their friends listen to they're interested in understanding if they have something in common crabs with a friend but not you know not just as information right that that that's really interesting that was just thinking about this morning listening to Spotify I really have a pretty intimate relationship was modified with my playlists right I've had them for many years now and they've grown with me together there's there's an intimate relationship you have with a library of music you've developed and we'll talk about different ways to play with that can you do the impossible task and try to give a history of music listening from your perspective from before the Internet and after the Internet and just kind of everything leading up to streaming Spotify I'll try it it could be a 100 year podcast yeah I'll try to do a brief version there are some things that that I think are very interesting during the history of music which is that before recorded music you to be able to enjoy music you actually had to be where the music was produced because he couldn't he couldn't record it and time-shifted write creation and consumption had to happen at the same time basically concerts and so you either had to get to the nearest village to listen to music and while that was cumbersome and it severely limited the distribution of music it also had some different qualities which was that the Creator could always interact with the audience it was always live and also there was no time cap on the music so I think it's not a coincident that these early classical works they're much longer than the three minutes the three minutes came in as a restriction of the first wax disc that could only contain a three minute singsong on one side right so actually the recorded music severely limited there or could constraint I won't say limit I mean constraints often good but it put very hard constraints on the music format so you kind of said like instead of doing these this opus like many tens of minutes or something now you get three and a half minutes because then you're out of wax on this disc but in return you get in amazing distribution you reach will widen right just on that point real quick without the mass scale distribution there's a scarcity component where you kind of look forward what we had that it's like the Netflix versus HBO Game of Thrones you like wait for the event because you can't really listen to it see you're like look forward to it and then it's you derive perhaps more pleasure because it's more rare for you to listen to particular piece you think there's value to that scarcity yeah I think that that is definitely a thing and there's always this component of if you have something in infinite amount so will you value it as much probably not humanity is always seeking some is relative so you're always seeking something you didn't have and when you have it you don't appreciate as much I think that's probably true but I think that's why concerts exist so you can actually have both but I think net if you couldn't listen to music in your car driving that that'd be worse that cost will be bigger than the benefit of of the anticipation I think that you would have so yep it started with live concerts then it's being able to you know the the phonograph invented right you start to be able to record music exactly so then then you got this massive distribution that that made it possible to create two things I think first of all cultural phenomenons they probably need distribution to be able to happen but it also opened access to you know for a new kind of artists so you started to have these phenomenons like Beatles inhale this and so forth that would really a function of distribution I think obviously of talent and innovation but there was also taking a component and of course the next big innovation that come along was was radio broadcast radio and I think radio is interesting because it started not as a music medium and started us as an information medium for for news and then radio need to define something to fill the time wid so that they could honestly play more ads and make more money and music was free so so then you had this massive distribution we could program to people I think those things that ecosystem is what created the ability for for for hits but it was also very broadcast medium so you would tend to get these massive massive hits but maybe not such a lot tail in terms of choice of everybody listening to the same stuff yeah and as you said I think there are some social benefits to that yeah I think for example there is there's a high statistical chance that if I talk about the latest episode of Game of Thrones we have something to talk about yeah just statistically in the age of individual choice maybe some of that goes away so I I do see the value of like you know shared cultural components but I also obviously love personalization and so let's catch us up to the Internet so maybe Napster well first of all there's like mp3's exact tape CDs there was a digitalization of music with a CD really it was physical distribution but the music became did you don't yeah and so they were files but basically boxed software and use the software analogy and then you could start downloading these files and I think there are two interesting things that happen back to music used to be longer before it was constrained by the distribution medium I don't think that was a coincidence and then really the only music genre to have developed mostly after music was a file again on the Internet is EDM and EDM is often much longer than the traditional music I think I think it's interesting to think about the fact that music is no longer constrained in minutes per song or something it's it's a it's a legacy of our own distribution technology and you see some of this new music that that breaks the format not so much as I would have expected actually by now but but it still happens so first of all I don't really know what EDM is electronic dance music yeah right you could say Avicii was one of the biggest in this genre so the main constraint is of time something like three four or five minute songs songs there were eight minutes ten minutes and so forth because the you know it started as a digital product that you downloaded so you didn't have this this constraint anymore so I think it's something really interesting that I don't think has fully happened yet we're kind of jumping ahead a little bit to where we are but I think there's there's tons of formal innovation in music that should happen now that couldn't happen when you needed to really adhere to the distribution constraints if you didn't adhere to that you will get no distribution so so jerk for example Icelandic artist she made a full I pad app as an album that's very expensive you know even though the App Store has great distribution she gets nowhere near the distribution versus staying within the 3-minute format so I think now that music is fully digital inside these streaming services there is there is the opportunity to change the format again and allow creators to be much more creative without limiting their their distribution ability that's interesting that you're right it's surprising we don't see that taking advantage more often it's almost like the constraints of the distribution from the 50s and 60s have molded the culture to where we want the five three to five minutes on that anything else not just so we want the song as consumers and as artists like I cuz I write a lot of music and I never even thought about writing something longer than 10 minutes that's it's really interesting that those constraints because all your training data has been three minutes right it's right okay so yes digitization of data later than mp3s yeah so I think you had this file then that was distributed physically but then you had the components of digital distribution and then the internet happened and there was this vacuum where you had a format that could be digitally shipped but there was no business model and then all these pirate networks happen Napster and in pirate in Sweden Pirate Bay which was one of the biggest and it you know I think from a consumer point of view which which kind of leads up to the inception of of Spotify from a consumer point of view consumers for the first time had this access model to music where they could without kind of any marginal costs they could they could try different tracks you could use music in in new ways there was no marginal cost and that was a fantastic consumer experience that just all the music ever made I think was fantastic but it was all so horrible for artists because there was no business model around it so they didn't make any money so the user need almost drove the user interface before there was a business model and then there were these download stores that allowed you to download files which was a solution but it didn't solve the access problem there was still a marginal cost of 99 cents to try one more track and I think that that heavily limits how you listen to music the example always give this you know in Spotify a huge amount of people listen to music while they sleep while they go to sleep and while they sleep if that costed you $0.99 per three minutes you probably wouldn't do that and you would be much less adventurous if there was a real dollar cost to exploring music so the access model is interesting in that it changes your music behavior you can be you can take much more risk because there's no marginal cost to it maybe let me linger on piracy for a second because I I find especially coming from Russia piracy is something that's very interesting to me not me of course ever but my friends who partook in piracy of music software TV shows sporting events and usually to me what that shows is not that they're they can actually pay the money and they're not trying to save money they're choosing the best experience so what to me piracy shows is a business opportunity in all these domains and that's where I think you're right spot if I stepped in is basically piracy was is an experience you can explore was fine music you like and actually the interface of piracy isn't as horrible because it's I mean it's not metadata yeah that metadata is long download times all kinds of stuff and what Spotify does is basically first rewards artists and second makes the experience of exploring music much better I mean the same is true I think for movies and so on this piracy reveals in the software space for example I'm a huge user and fan of Adobe products and the there was much more incentive to pirate Adobe products before they went to a monthly subscription plan and now all of the sudden that you used to pirate Adobe products that I know now actually pay gladly for the monthly subscription I think you're right I think it's in it's a sign of an opportunity for product development and that sometimes the there's a product market fit before there's a business model fit in product development I think that that is that's a sign of it in in Sweden I think was a bit of both there was there was a culture where even had a political party called the pirate party and this was during the time when when people said that you know information should be free it's not was somehow wrong to charge for ones and zeros so I think people felt that artists should probably make some money somehow else and you know concerts or something so at least in Sweden it was part really social acceptance even at the political level and that but that also forced Spotify to compete with with free which which I don't think would actually could have happen anywhere else in the world the music industry needed to be doing bad enough to take that risk and Sweden was like a perfect testing ground it had government-funded high-bandwidth low-latency broadband which meant that the product would work and it was also there was no music revenue anyway so they were kind of like I don't think this is going to work but why not so this product is one that I don't think could have happened in America there was large music market for example so how do you compete with free because that's an interesting world of the Internet where most people don't like to pay for things so Spotify steps in and tries to yes compete with free how do you do it so I think two things one is people are starting to pay for things on the Internet I think one way to think about it was that advertising was the first business model because no one would put a credit card on internet transactional with Amazon was the second and maybe subscription is their third and if you look offline subscription is the biggest those so that may still happen I think people are starting to pay but definitely back then we needed to compete with free and the first thing you need to do is obviously to lower the price to free and then you need to be better somehow and the way that Spotify was better was on the user experience on the on the actual performance the latency of you know even if even if you had high bandwidth broadband it would still take you thirty Seconds to a minute to download one of these tracks so the Spotify experience of starting within the perceptual limit of immediacy about 250 milliseconds meant that the the whole trick was that felt as if you had downloaded all the part that it was on your harddrive it was that fast even though it wasn't and it was still free but somehow you were actually still being a legal citizen now that was the trick that's what if I managed to to pull off so yeah I've actually heard you say this to write this and that was surprised that wasn't aware of it because I just took it for granted you know whenever an awesome thing comes along you just like of course it has to be this way that that's exactly right that it felt like the entire world's libraries at my fingertips because of that of that latency being reduced what was the technical challenge in reducing Olli so there was a group of really really talented engineers one of them called Ludwig freakiest he wrote the actually from Gothenburg he wrote the initial the uterine client which is kind of an interesting backstory to Spotify you know that we have one of the top developers from from BitTorrent clients as well so he wrote utorrent the world's smallest BitTorrent clients and then he he was acquired very early by daniel and martin who found it spotify and they actually sold the u torrent client to BitTorrent but kept living so Spotify had a lot of experience within peer-to-peer networking so the original innovation wasn't was a distribution innovation where Spotify built an end-to-end media distribution system up until only a few years ago we actually hosted all the music ourselves so we had both the server side in the cloud and that meant that we could do things such as having a peer-to-peer solution to use local caching on the client-side because back then the world was mostly desktop but we could also do things like hack the TCP protocols things like niggles algorithm for kind of exponential back-off or ramp up and just go full throttle and optimize for latency at the cost of bandwidth and all of this end-to-end control meant that we could do an experience that felt like a step change these days we actually are on on GCP we don't host our own stuff and everyone is really fast these days so that was the initial competitive advantage but then obviously you have to move on over time and that was I was over 10 years ago right that was in 2008 the product was launched in Sweden it was in a beta I think 2007 and it was on the desktop right so his desktop only there's no phone there was no phone the iPhone came out in 2008 but the App Store came out one year later I think so the writing was on the wall but there was no phone yet you've mentioned that people would use Spotify to discover the songs they liked and then they would torrent those songs just so they can copy it to their phone just hilarious because I'm not torrent quiet it seriously piracy does seem to be and like a good guide for business models video content as far as I know Spotify doesn't have video content well we do have music videos and we do have videos on the on the service but the way we think about ourselves is that we're an audio service and we think that if you look at the amount of time that people spend on audio it's actually very similar to the amount of time that's people spend on video so the opportunity should be equally big but today is not at all valued videos value much higher so we think it's basically completely undervalues we think of ourselves as an audio service but within that audio service I think video can make a lot of sense I think for when you're when you're discovering an artist you probably do want to see them and understand who they are to understand their identity you won't see the video every time now 90% of the time the phone is gonna be in your pocket for podcasters you use video I think that can make a ton of sense so we do have video but we're an audio service where think of it as we call it internally background able video video that is helpful but isn't isn't the driver of the narrative I think also if we look at YouTube the way people there's quite a few folks who listen to music on YouTube so in some sense YouTube was a bit of a competitor to to Spotify which is very strange to me that people use YouTube to listen to music they play essentially the music videos right but don't watch the videos and put it in their pocket well I think I think it's similar to to what strange I mean it's similar to what we were for the piracy networks know where YouTube for historical reasons have a lot of music videos so you use people use YouTube for a lot of the discovery part of the process I think but then it's not a really good sort of quote unquote mp3 player because it doesn't even background then you have to keep the app in the foreground so so the consumption on a good consumption tool but it's a decently good discoveries I mean I think YouTube is fantastic products and I use it for all kinds of purposes so if I were to admit something I do use YouTube a little bit for the discovery to assistant discovery process of songs and then if I like it I'll add it just fine that's okay that's okay with that ok so sorry we're jumping around a little bit so the it's kind of incredible you look at Napster you look at the early days of Spotify how do you one fascinating points how do you grow a user base see their ins in Sweden you have an idea I saw the initial sketches that look terrible how do you grow user base from all from a few folks to millions I think there are a bunch of tactical answers so first of all I think you need a great product I don't think you take a bad product and and market it to be successful so you need a great product but sorry to interrupt but it's a totally new way to listen to music too so it's not just did people realize immediately that Spotify is a great product I think they did so back to the point of pyrazine it was a totally new way to listen to music illegally but people had been used to the access model in Sweden and the rest of the world for a long time through piracy so one way to think about Spotify it was just legal and fast piracy yeah and so people have been using it for a long time so they weren't alien to it they didn't really understand how it could be legal because it was seemed too fast and too good to be true yeah which i think is a great product proposition if you can be too good to be true but what I saw again and again was people showing each other clicking the song showing how fast it started and saying I can't believe this yeah so I really think it was about speed then we also had an invite product program that was there was really meant for scaling because we hosted our own service we needed as a control scaling but that built a lot of expectation and I don't want to say hype because I hype implies that it was that it wasn't true excitement around the product and we've replicated that when we launched in the in the US we also built up and it might only program first there are lots of tactics but I think you need a you need a great product that solves some problem and B basically the key innovation there was technology but on a method level the innovation was really the access model versus the ownership model and that was tricky a lot of people said that they I mean they wanted to own their music they would never kind of rent it or borrow it but I think the fact that we had a free tier which meant that you get to keep this music for life as well helped quite a lot so this is an interesting psychological point maybe you can speak to it was a big shift for me like I get to it's almost like a I go to therapy for this is uh I think I would describe my early listening experience and I think a lot of my friends do is basically hoarding music is your like slowly one song by one song or maybe albums gathering a collection of music that you love and you own it it's like awful especially with CDs or tape you like physically had it and and what Spotify what I had to come to grips with it was kind of liberating actually is to throw away all the music I've had this therapy session yes people and I think the mental trick is so actually we seen the user data once what if I started a lot of people did the exact same thing they started hoarding as if the music would disappear right almost the equivalent of downloading and so you know we had these playlists that had limits of like a few hundred thousand tracks which we no one will ever like well they do needs and hundreds and hundreds of thousands of tracks and to this day you know some people want to actually save code and coordinate play the entire catalog but I think that the therapy session goes something like instead of throwing away your music if you took your files and you store them in the locker at Google it'd be a streaming service it's just that in that locker you have all the world's music now for free so instead of giving away your music you got all the music it's yours it's a you could think of it at having a copy of the world's catalogue that forever so you actually got more music instead of less it's just that you just took that hard disk and you sent it to to someone who stored it for you and once you go through that mental journey I'm like still my files they're just over there and I just have 40 million other 50 million or something now then people are like okay that's good the problem is I think because you paid us a subscription if we hadn't had the free tier where you would feel like even if I don't want to pay anymore I still get to keep them you keep your playlist forever they don't disappear even though you stopped paying I think that was really important if we would have started us you know you can put in all this time but if you stopped paying you lose all your work I think that would have been a big challenge and what's the big challenge for a lot of our competitors that's another reason why I think the free tier is really important that people need to feel the security that the work they put in it will never disappear even if they decide not to pay I like how you put the work you put in I she stopped even think of it that way I just actually Spotify taught me to just enjoy music I'm sorry as opposed as opposed to what I was doing before which is like in an unhealthy way hoarding music which I found that because I was doing that I was listening to a small selection of songs way too much to our where I was getting sick of them whereas Spotify the more liberating kind of approaches I was just enjoying of course I listened to stairway to heaven over and over but because of the extra variety I don't get as sick of them there is an interesting statistic I saw that so Spotify has maybe you can correct me but over 50 million songs tracks and over three billion playlists so yes a million songs and three billion playlists 60 times more playlists what do you make of that yeah so the way I think about it is that from a from is that the station or machine learning point of view you have all these if you only thing about reinforcement learning where you have this state space of all the tracks and you can take different journeys through this through this world and these I think of these is like people helping themselves and each other creating interesting vectors through this space of tracks and then it's not so surprising that across you know many tens of millions of kind of atomic units there will be billions of paths that make sense and we're probably pretty quite far away from having found all of them so kind of our job now is users when Spotify started it was really a search box that was for that time pretty powerful and then I'd like to refer to that this programming language called play listing where if you as you probably were pretty good at music you knew your new releases you knew your backyard law you knew your stairway to heaven you could create a soundtrack for yourself using this playlist thing - oh that's like meta programming language for music - sounds like your life and people who were good at music it's back to how do you scale the product for people who are good at music that wasn't actually enough if you had the catalog in a good search tool and you can create your own sessions you could create really good a soundtrack for your entire life probably perfectly personalized because you did it yourself but the problem was most people many people aren't that good at music they just can't spend the time even if you're very good at news it's gonna be hard to keep up so what we did to try to scale this was to essentially try to build you can think of them as a instead there's this friend that some people had that helped them navigate this music catalog that's what we're trying to do for you but also there is something like 200 million active users on Spotify so there it's okay so from the machine learning perspective you have these 200 million people plus they're creating it's really interesting to think of playlist as I mean I don't know if you meant it that way but it's almost like a programming language it's a released a trace of exploration of those individual agents of the the listeners and you have all this new tracks coming in so it's a fascinating space that is ripe for machine learning so that is there is it is it possible how can playlist be used as data in terms of machine learning and just to help Spotify organize the music so we found in our data not surprising that people who play listed lots they retain much better they had a great experience and so our first attempt was to playlist for users and so we acquired this company called tune ego of editors and professional playlist errs and kind of leverage the maximum of human intelligence to help to help build kind of these vectors through the track space for four people and that that broaden the product then the obvious next and we you know use statistical means where they could see what when they created a playlist how did that play this perform you know they could see skips of the songs they could see how the songs perform and they manually iterated the playlist to maximize performance for a large group of people but there were never enough editors to playlist for you personally so the promise of machine learning was to go from kind of group personalization using editors and tools into statistics to individualization and then what's so interesting about the 3 billion playlist we have is we ended the truth is we lucked out this was not a priori strategy as is often the case it looks really smart in hindsight was as dumb luck we looked at these playlists and we had some people in the company a person named their grandson it was really good at machine learning already back in in back then in like 2007-2008 back then it was mostly collaborative filtering you so forth but we realized that what what this is is people are grouping tracks for themselves that have some semantic meaning to them and then they actually label it with a playlist name as well so in a sense people were grouping tracks along semantic dimensions and labeling them and so could you could you use that information to find that that latent embedding and so we started playing around with collaborative filtering and we saw tremendous success with it basically trying to extract some of these some of these dimensions and and if you think about it's not surprising at all it'd be quite surprising if playlists were actually random if they had no semantic meaning for most people they group these tracks for some reason so we just happen to cross this incredible data set where people are taking taken these tens of millions of tracks and group them along different semantic vectors and the semantics being outside the individual users it's some kind of universal there's a universal embedding that holds across people on this earth yes I do think that the embeddings you finally gonna be reflective of the people who play listed so if if you have a lot of indie lovers who playlist your embed is going to perform better there but what we found was that yes there were these these latent similarities they were very powerful and we we had them it was interesting because I think that the people who play listed the most initially were this so-called music aficionados who who really into music and they often had a certain they're tasteful stuff is often certain geared towards a certain type of music and so what surprised us if you look at the problem from the outside you might expect that the algorithms would start performing best with mainstreamers first because it somehow feels like an easier problem to solve mainstream tastes than really particular tastes it was the complete opposite for us the recommendations performed fantastically for people who saw themselves as having very unique taste that's probably because all of them playlist ed and they didn't perform so well for mainstream is they actually thought they were a bit too particular and unorthodox so we had the complete opposite of what we expected success within the hardest problem first and then had to try to scale to more mainstream recommendations so you've also acquired echo nests that analyze a song data so in your view maybe you can talk about so what kind of data is there from a machine learning perspective there's a like a huge amount what we're talking about playlists thing and just user data of what people are listening to the playlists are constructing and so on and then there's the the actual data within a song what makes a song I don't know the actual waveforms right is there any how do you mix the two how much values are in each to me it seems like user data is well it's a romantic notion that the song itself would contain useful information but if I were to guess user data would be much more powerful like playlists would be much more powerful yeah so we use both our biggest success initially what was with playlist data without understanding anything about the structure of this song but when we acquire the echo nest they had the inverse problem they actually didn't have any play data they were just they were a provider of recommendations but they didn't actually have any play data so they they looked at the structure of songs sonically and they looked at Wikipedia for cultural references and so forth right cool and did a lot of NLU and so forth so we got that skill into the company and combine kind of our user data with their with their kind of content-based so you can think of as we were used to based and they were content based in their recommendations and we combine those two and for some cases where you have a new there's no no play date obviously you have to try to go by either you know who the artist is or or the sonic information in the song or what it's similar to so there's definitely value in in both and we do a lot in both but I would say yes the user data captures things that that have to do with culture in the greater society that you would never see in the in the content itself but that said we have seen we have a research lab in Paris when you know we can talk about more about that on kind of machine layer on the creator side what it can do for creators not just for the consumers but where we looked at how does the structure of a song actually affect the listening behavior and it turns out that there is a lot of we can we can predict things like skips based on we you know based on on the song itself we could say that maybe you should move that chorus a bit because you're skippers gonna go up here there is a lot of latent structure in the music which is not surprising because it is some sort of mind hack so there should be structured that's probably what we respond to you just blew my mind actually for from the creator perspective so that's really interesting topic that probably most creators aren't taking advantage of right so there's I've recently got to interact with a few folks youtubers who are like obsessed with this idea of what do I do to make sure people keep watching the video and then like look at the analytics of which point if people turn off and so on first of all don't think that's healthy but it's it's because you can do it a little too much but it is a really powerful tool for helping the creative process you just made me realize you could do the same thing for creation of music and so is that something you've looked into oh is it can you speak to how much opportunity there is for that yeah I think I listen to to the podcast with Suraj yeah and I thought it was fantastic and directed to do the same thing where he said and he said he posted something in the morning yeah immediately watch the feedback where the drop off was and then responded to that in the afternoon yeah which which is quite different from how people make podcasts for example yes exactly I mean the feedback loop is almost non-existent it's very so if we back out a one-level I think actually both for music and podcasts which we also do is let Spotify I think there's a tremendous opportunity just for the creation workflow and I think it's really interesting speaking to you who because you're a musician a developer and a podcaster if you think about those three different roles if you if you make the leap as a musician if you if you think about it as a software tool chain really your door with the stems that's the IDE right that's what you work in source code formant with your with with what you're creating then you sit around and you play with that and when you're happy you compile that thing into some sort of you know AAC or mp3 or something you do that because you get distribution there's so many runtimes for that mp3 across the world and Carstairs and stuff so you kind of compile this executable you ship it out and kind of an old fashioned box software analogy and then you hope for the best right right but as a as a as a software developer you'd never do that first you go and get helping you collaborate with other Creators yeah and then you know you think it'd be crazy to just ship one version of your software without doing an a/b test without any feedback loop and then HD tracking exactly and then you would you would look at the feedback loops and try to optimize that thing right so I think if you think of it as a as a very specific software tool chain it looks quite arcane you know the tools that a music creator has versus what a software developer has so that's kind of how we think about it and why wouldn't a why wouldn't a music creator have something like github you could collaborate much more easily so we have we bought this company called sound trap which has a kind of Google Docs for music approach where you can collaborate with other people on the kind of source code format with stamps and I think introducing things like AI tools there to help you as you're creating music both in in helping you you know put accompaniment your music like drums or something help you master and mix automatically help you understand how this track will perform exactly what you would expect as a software developer I think makes a lot of sense and I think the same goes for a podcaster I think podcasters will expect to have the same kind of feedback loop that Siraj has like why wouldn't you maybe maybe it's not healthy but sorry I wanted to criticize the fact cuz you can overdo it because a lot of the each and we're in a new era of that so you can become addicted to it and therefore what people say you become a slave to the YouTube algorithm are sort of it's a it's always a danger of a new technology as opposed to say if you're creating a song becoming too obsessed about the intro riff to the song that keeps people listening versus actually the entirety of the creation process it's a balance absolutely but the fact that there's zero I mean you're blowing my mind right now because you're completely right that there is no signal whatsoever there's no feedback whatsoever in the creation process and music or podcasting almost at all and are you saying that Spotify is hoping to help create tools to not tools but no tools actually actually tools from traders absolutely so we have we've remains micro stations the last few years around music creation this company called soundtrap which is the door digital audio workstation but that is browser-based and that their focus was really the Google Docs approach where you can collaborate with people much more easily then you could in previous tools so we have some of these tools that we're working with that we want to make accessible and then we can connect it with our with our consumption data we can create this feedback loop where we could help you understand we could help you create and help you understand how you will perform we also acquired this other company within podcasting called anchor which is one of the biggest podcasting tools mobile focused so really focused on simple creation or easy access to create but that also gives us this feedback loop and even before that we invested in something called Spotify for artists and Spotify for podcasters which is an app that you can download you can verify that you are that creator and then you get you get things that you know software developers have had for years you can see where if you look at your podcast for example on Spotify or or a song that you released you can see how it's performing which cities is performing and who is listening to it what's the demographic break up so similar in the sense that you can understand how you're actually doing on the on the platform so we we definitely want to build tools I think you also interviewed the head of research for Adobe and I think that's an item back to photoshop that you like I think that's an interesting analogy as well Photoshop I think has been very innovative in helping photographers and artists and I think there should be the same kind of tools for for music creators where you could get you know AI assistants for example that's you creating music as you can do with with Adobe where you can I want to sky over here and you can get help creating that sky the really fascinating thing is what Adobe doesn't have is a distribution for the content you create so you don't have the data of if I create if I uh you know whatever creation I'm making Photoshop a premiere I can't get like immediate feedback like I can on YouTube for example about the way people are responding and if Spotify is creating those tools that that's a really exciting actually world but let's talk a little about podcast it's so I have trouble talking to one person so it's a bit terrifying and kind of hard to fathom but an average sixty to a hundred thousand people will listen to this episode okay so it's intimidating it's intimidating so I hosted on blueberry I don't know if I'm pronouncing that correctly actually it looks like most people listen to an Apple podcast cashbox and pocket gas and only about a thousand listen on Spotify in just my podcast right so where do you see a time when Spotify will dominate this so Spotify is relatively new into this podcasting talk nesting site yeah in podcasting what's the deal with podcasting and Spotify how serious is Spotify about podcasting do you see a time where everybody would listen to you know probably a huge amount of people majority perhaps listen to music on Spotify do you see a time when the same is true for podcasting well I certainly hope so that is our mission our mission as a company is actually to enable a million creators to live off of their art in a billion people inspired by it and what I think it is interesting about that mission is it actually puts the crater's first even though it's not as a consumer focused company and it says to be able to live off of their art not just make some money or further art as well so it's quite an ambitious project and so we think about creators of all kinds and we kind of expanded our mission from being music - being audio a while back and that's not so much because we think we made that decision we think that my decision was was made for us we need the world made that decision whether we like it or not when you put in your headphones you're gonna make a choice between music and new episode of of your podcast or something else right we're in that world whether we like it or not and that you know that's how radio work so we decided that we think it's about audio you can see the rise of audiobooks and so forth we think audio is this great opportunity so we decided to enter it and and obviously Apple and Apple podcast is absolutely dominating in podcasting and we didn't have a single podcast only like two years ago what we did though was we we we looked at this and said no can we bring something to this you know we want to do this but the back to the Josefa we have to do something that consumers actually value to be able to do this and the reason we've gone from not existing at all to being the the record of what quite a wide margin the second-largest podcast consumption still still wide gap to iTunes but we're growing quite fast I think it's because when we when we looked at the consumer problem people said surprisingly that they wanted their podcasts and music in the same in the same application so what we did was we took a little bit of a different approach what we said instead of building a separate podcast app we thought it's their consumer problem to solve here because the others are very successful already and we thought there was in making a more seamless experience where you can have your podcast in your music in the same application because we think it's audio to you and that that has been successful and that meant that we actually had 200 million people to offer this to instead of starting from 0 so I think we have a good chance because we're taking a different approach than the competition and back to the other thing I mentioned about creators because we're looking at the end-to-end flow I think there's a tremendous amount of innovation to do around podcast as a format when we have creation tools and consumption I think we could start improving what podcasting is I mean podcast is this this opaque big like 1/2 hour file that you're streaming which it really doesn't make that much sense in 2019 that it's not interactive there's no feedback loops nothing like that so I think if we're gonna win it's gonna have to be because we build a better product for creators and for for consumers so we'll see but it's certainly our goal we have a long way to go well the creators part is really exciting you ready you got me hooked there is the only stats I have a blueberry just recently added the stats of whether it's listened to the end or not and that's like a huge improvement but that's still nowhere to where you could possibly go into her statistics you just download this pot of five podcasters up and verify and then then you k
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